
All Animals By Zone
Every tracked animal · organized by spawn zone · the Animal Index reward system
How To Read This List
Animals are listed under the zone where they spawn, in progression order — that matches how the game's spawn tables actually work: your throw's landing spot picks the zone, your food picks the pool, and the back third of each zone holds its top ranks. Counts here reflect third-party tracked rosters (about 148 animals after the October 2026 updates); the in-game count shifts as updates add species. For income rankings, see the tier list; this page is the map, that page is the leaderboard.
1Forest
2Savanna
3Desert
4Jungle
5Ocean
6Mountains
7Taiga
8Winter
9Prehistoric Forest
10Deep Waters
11Ancient Ruins
12Mythical Paradise
13Shadow Realm
14Harvest Fields
15Phantom Harbor
16Nuclear WastelandNEW
17HellNEW
Collection Strategy: Index vs. Income
The Animal Index pays biome completion rewards, and the temptation to chase a full Forest set in hour three is real — resist it. Index rewards are one-time cash bonuses, while zone progression compounds: every step deeper raises what every future catch earns. The efficient pattern is opportunistic collecting — your hunts for better earners naturally fill lower-zone Index entries over time, and completion rewards arrive free as you push forward. Deliberate Index grinding only makes sense at two moments: when a biome's last missing species shares a spawn pool you're farming anyway, or when you're waiting on a training wall to break.
One more collection-adjacent note: the game's freebie system lives in the shop's Free Item row (the Hyena being the classic grab), and when the developers eventually add a code system, free animals will likely flow through that too — the codes page tracks that status daily. Between updates, the fastest way to a better roster is always the same: deeper throws, better food, luckier rolls.
Using This List For Hunts
Turn the map into a plan with three questions. Which species am I missing for my current zone's Index? — check its zone card above, confirm your food tier opens its pool, then hunt the back third during a luck window. Which species is my next income upgrade? — read the tier list, find the cheapest earner above your current slots, and note its zone; that's your next farming destination once reach allows. What should I never sell? — anything with a variant tag (Rainbow, Giant, INFINITE, Gold), because the mutation math can multiply even a common species past a plain deep-zone catch. Three questions, thirty seconds, and the list stops being a wall of names and becomes a hunting plan.
One last orientation note for new players overwhelmed by the roster: you don't need most of this page. The early game needs exactly three animals — whatever your carrot catches, the free Hyena, and the first Savanna-tier upgrade your food can pull. The list matters as you climb, and it will still be here, updated, when you need the middle of it. Games like this reward players who read ahead; they punish players who try to hold all hundred-plus names at once. Hunt the zone you're in; consult the map for the zone you're entering.
FAQ
How many animals are in Throw Food For Animals?
What is the Animal Index?
Which animals should a new player target first?
Do duplicate animals serve any purpose?
Where can I see which animals earn the most?
Why do some animals have no income listed?
How do mutations affect the animal list?
Will the list include exact catch rates for each animal?
Data checked November 8, 2026. Throw Food For Animals updates often — we re-verify numbers after each update.